EDIT 797 - Performance Based Design
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11/04/2002
Typical
Desired
Performance-Centered UI Design
Interface Design Approach
Another Lifecycle...
Orienting the Team
Object-Action Paradigm
Tasks
Interactions
Interactions: Personal Goals
Interactions: Business Goals
Interactions: Practical Goals
Interactions: False Goals
Polite Interactions
Appropriate Interactions
Usability of Interactions
Objects
Actions
The Interface
Test / Ensure Usability
Polite Interactions
Polite software
is interesting
is deferential
is forthcoming
has common sense
anticipates needs
is responsive
is taciturn about its personal problems
is well-informed
is perceptive
is self-confident
stays focused
is fudgable
gives instant gratification
is trustworthy.