EDIT 797 - Performance Based Design
|
home
back to the start of
11/04/2002
Typical
Desired
Performance-Centered UI Design
Interface Design Approach
Another Lifecycle...
Orienting the Team
Object-Action Paradigm
Tasks
Interactions
Interactions: Personal Goals
Interactions: Business Goals
Interactions: Practical Goals
Interactions: False Goals
Polite Interactions
Appropriate Interactions
Usability of Interactions
Objects
Actions
The Interface
Test / Ensure Usability
Interactions: Business Goals
Business Goals
Increase revenue
Increase profit
Increase market share
Retain customers and assets
Beat competition
Achieve IPO
People Do Work, Not Businesses
Since people do the work, personal goals supercede business goals.